$NetBSD$

--- Game/Players.cc.orig	1998-07-07 21:02:38.000000000 +0000
+++ Game/Players.cc
@@ -24,7 +24,7 @@ const int invalid_playernum = -1;
 
 Players::Players(FrameBuffer * _arena, FrameBuffer * _scorepanel,
 		 Picture * _background, Picture * _wallborder, NetConnector * _network)
-    : worms(new (Worm *)[MAXPlayers]), arena(_arena), scorepanel(_scorepanel),
+    : worms(new Worm *[MAXPlayers]), arena(_arena), scorepanel(_scorepanel),
   background(_background), wallborder(_wallborder),
   currentMaxPlayerNum(0), network(_network),
   score(0), IsSurround(TRUE), winner_num(invalid_playernum)
@@ -42,7 +42,7 @@ Players::~Players()
   delete crashBuffer;
 }
 
-int Players::AddPlayer(Worm * player, int number=-1)
+int Players::AddPlayer(Worm * player, int number)
 {
   bool IsSame = FALSE;
   if (between(number, 0, MAXPlayers-1)) {
@@ -243,12 +243,12 @@ void Players::UpdateRemote()
       if (r && (r->GetType() == ptNetwork)) { // can't use IsRemote, it may not be Remote
 	bool Left, Press;
 	switch (si->Dir) {
-	case si->DirLeft:
+	case nmStepItem::DirLeft:
 	  Left = TRUE; Press = TRUE; break;
-	case si->DirRight:
+	case nmStepItem::DirRight:
 	  Left = FALSE; Press = TRUE; break;
 	default:
-	case si->DirUnpress:
+	case nmStepItem::DirUnpress:
 	  Left = TRUE; Press = FALSE;
 	}	
 	r->Tune(Left, Press);
