DragonFly users List (threaded) for 2008-07
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Re: prepare for thousands of processing cores
:Have a look at http://news.cnet.com/8301-13924_3-9981760-64.html and
:http://blogs.intel.com/research/2008/06/unwelcome_advice.php
:
:"... developers should start thinking about ... thousands of cores now in
:their algorithmic development and deployment pipeline."
:
:I am curious: what about DragonFly and "thousands of cores"?
Kinda what Sun is doing.
The problem we face as developers is not so much in developing new
algorithms but instead in needing a wholely new programming language
which naturally operates, even assumes, a many-threads model.
And here I'm not talking about Java and its piss-poor structural
locking.
I've experimented with this sort of thing by building simple
interpreted languages, for example a new procedural model that is
naturally threaded and works something like this:
...
x += fubar(x);
x += fubar(x);
x += fubar(x);
__thread
int
fubar(int x)
{
... do some stuff synchronously ...
/* return a synchronous result... */
result(x + 50);
/* then continue as a thread ... */
blah blah
blah
blah
blah
return; /* (or fall off the end of the procedure) */
}
The idea being that to take proper advantage of a many-cores system
the programming language must not only be naturally threaded, but
also be able to efficiently and dynamically allocate and free cpu cores
for threading as well as seemlessly combine timeshare scheduling with
threading.
The actual implementation is not too hard to do. The programming
language must do away with the standard notion of a fixed-sized stack
and instead allocate a procedure's stack resources dynamically,
allowing the program to split and collapse many execution paths
as part of its natural operation.
In anycase, a programming language that efficiently does the above as
part of its core is an absolute requirement for being able to work
in a many-cores environment. The developer has to not be afraid of
calling a __thread procedure in a critical path. We will not be able
to take advantage of such an environment until threads are thought of
as low cost, natural entities with overheads on the same order as
an unthreaded procedure call.
Ultimately that means the cpu core needs to have instructions to
dynamically create and destroy threads, which automatically fall back
to time-share if no hardware threads are available. And it has to
be able to do it in less then a few nanoseconds to be viable, and
not break the instruction pipeline.
-Matt
Matthew Dillon
<dillon@backplane.com>
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