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Re: compiling modules


From: Matthew Dillon <dillon@xxxxxxxxxxxxxxxxxxxx>
Date: Sun, 24 Apr 2005 10:01:46 -0700 (PDT)

:On Wed, Apr 20, 2005 at 02:56:40PM -0500, kevin wrote:
:> "Joerg Sonnenberger" <joerg@xxxxxxxxxxxxxxxxx> wrote in message 
:> news:20050420174304.GC1477@xxxxxxxxxxxxxxxxxxxx
:...
:> 
:> I would like to contribute in this manner, but have never done so.
:> I have looked at the code for if_nv.c and if_de.c, but am not really
:> sure what I'm looking for. I wish I could be of more help, but I don't
:> have the experience (not to mention probably being a little rusty in
:> programming). If you guys know of an example (or something) that
:> I could try to get my feet wet with, then I may be able to go from there.
:> 
:> Thanks,
:> Kevin 
:
:I am in the same situation as Kevin.  I would like to contribute, but
:my skills are not sharp right now.  I am reading the developers docs, 
:etc, but was wondering if there could be a list on the projects page
:(maybe a subcategory to the "mini projects") for people to start on
:as an introduction to dfbsd ?
:
:My current skills would probably be more of a benefit to the ports
:effort, but I have been wanting to break that mold a bit a learn
:more coding.
:
:Jason
    
    It's hard to come up with a perfect item to throw at you guys given 
    those parameters, but I would say "don't worry about it too much".
    Really.  The best way to approach a project like this is to simply
    play around with it and you will slowly get used to it and perhaps
    fall into an area of the project that you enjoy working on.

    I guess throwing someone into the deep-end (right smack into kernel
    programming) is not one of my better ideas :-)

					-Matt
					Matthew Dillon 
					<dillon@xxxxxxxxxxxxx>



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