DragonFly kernel List (threaded) for 2004-01
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Heads up: resident executable support added
I've committed enough bits of what I've been working on for the last
24 hours to make it useable.
To avoid problems you need to do a full buildworld and installworld.
If you want to use make -DNOCLEAN buildworld then first cd into
/usr/src/lib/libc and 'make clean' so it properly generates the new
system calls.
The new support does a much, much, MUCH better job then prebinding. So
much better that in stage 3 I am going to *remove* prebinding support
entirely. On the downside, there needs to be some integration with the
build system and some additional augmentation of the 'resident' command
so the build system to deregister resident programs whos libraries are
being overwritten :-). So use the program with care for now.
Perl, as usually, benefits the most:
dhcp60# time ./test
2.860u 2.668s 0:05.61 98.3% 87+231k 0+0io 0pf+0w PERL5
dhcp60# prebind /usr/bin/perl5
dhcp60# time ./test
1.821u 2.095s 0:03.90 100.2% 34+202k 0+0io 1pf+0w
dhcp60# rm /var/run/prebind/*perl5
dhcp60# resident /usr/bin/perl5
dhcp60# time ./test
1.239u 1.846s 0:03.08 99.6% 137+280k 0+0io 0pf+0w
dhcp60# (rebuild perl statically linked)
dhcp60# time ./test
0.418u 0.867s 0:01.28 99.2% 808+616k 0+0io 0pf+0w
#!/bin/csh
#
# test script
set i = 0
while ( $i < 1000 )
perl5 < /dev/null
@ i = $i + 1
end
How does resident support work? It's easy and obvious... all that I
do is vmspace_fork() the VM address space for the user process and save
the copy in the kernel. Then, later, when the user process is exec'd
again the kernel notices that it has a saved address space and instead
of running the ELF image activator it simply makes a copy of the
saved address space and runs it directly.
The ld-elf.so code detects that it was run from a resident copy (by
checking a static variable which was modified prior to registration),
and skips *ALL* of the DLL and relocation code.
The result is that you can make often-used dynamic binaries exec
far more quickly then before.
We still have a ways to go to beat static startup, but there is absolutely
no reason why resident programs shouldn't start as fast as the same
program compiled statically so I have a bit more work ahead of me to
figure out why it isn't so... something I'm still not skipping in the
loader that I can skip in resident mode, probably.
-Matt
Matthew Dillon
<dillon@xxxxxxxxxxxxx>
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